how does armor of agathys work

So if you have a level 2 AoA up with 10 Temp HP, for example, and you slay a couple of creatures accidentally and gain 8 temp HP with the Fiend as your patron, your AoA can only deal 2 HP of damage even though nothing has hit you yet? Your Armor … Do you roll concentration for every instance of damage taken? Cookies help us deliver our Services. If cast by a Sorcerer using Distant Spell Metamagic, the range becomes 30’, and I would say the spell becomes a ranged spell attack. So, for Shocking grasp, for instance (melee spell attack), Armor of Agathys would definitely work. You no longer have the HP and no longer reflect damage. You guys are awesome! I don't like how your own class feature can basically dismantle your own spell. I assume if you gain more than 5 temp hit points from another spell you would still only reflect 5 points of damage as per the original casting of AoA. So, the Dungeons and Dragons Armor of Agathys give you 5 (+ 5 / SL) Temporary Hit Points and do equal damage to melee attackers as long as you have temporary HP. @TadenRif @JeremyECrawfordhow will work Arcane Ward + Armor of Agathys: AoA triggers when any attack hits or only when AW is depleted ? If the temporary HP granted by the spell is lost in any way, either by being knocked off by damage or replaced with temporary HP from another source, then Armor of Agathys doesn't do thorns damage anymore. Is their ambiguity in the rules? Warforged, my player insists that because he is not biological in nature; poison, lack of oxygen, drowning, etc. At level 1 an enemy hits you once for, say, 5 damage. This is an unofficial D&D site made by Zoltar to collect designer tweets and help players of the best game ever created. That's a confusing interpretation for me, assigning reflected damage points to specific, individual abstract hit points. This site uses Akismet to reduce spam. For example: You cast it at level 1 and gain 5 temp HP. This makes the most sense to me... do others agree? New comments cannot be posted and votes cannot be cast. Is this true? A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. Are dunamancy spells intended to be eligible for use with Spell Mastery and as Signature Spells for Chronurgy and Graviturgy Magic subclasses. Learn how your comment data is processed. The spell text is ambiguous, so it could be a momentary visual effect when you cast the spell, it could last as long as the temp HP lasts, or it might last for the full hour. If you slay the goblin the next round and gain 4 temp HP from Dark One's Blessing, do you have the potential to reflect up to 4 points of cold damage again, since the spell didn't end? If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. That and the fact that the spell doesn't end makes the description very, very strange. As far as how long the visual effect lasts, that's up to the player and/or DM. No, the cold damage only applies to a creature that hits you with a melee attack "while you have these hit points" (emphasis added). If delivered by a familiar, I would say it works versus the familiar. A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. Up to interpretation. Does the reflecting damage return if the temporary hit points are regained? How Does Armor Of Agathys Work? If the temporary HP granted by the spell is lost in any way, either by being knocked off by damage or replaced with temporary HP from another source, then Armor of Agathys doesn't do thorns damage anymore. The spell lasts one hour, as does the visual effect, and the spell does not state that it wears off early if you lose the hit points. EDIT: You guys here have cleared up a lot of stuff fast, and given me some options to present to my DM. You dip a level of warlock and then use use your arcane ward to protect your AoA hitpoints and get more damage out of it. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. So the spell gives you 5 (+5/SL) temporary hit points and deals equal damage to melee attackers as long as you have the temporary HP. EDIT: I just realised that even if you killed two creatures with one action it would still count as triggering Dark One's Blessing twice, therefore the temp HP would overwrite each other... but that brings up more complications. Liked by 1 person Press question mark to learn the rest of the keyboard shortcuts. when attack hits – AoA doesn't pay attention to damage you take to determine if it triggers, — Mike Mearls (@mikemearls) April 25, 2016. I do like how the visual effect is up for interpretation. Ranger Beast Master: 'Tasha's Cauldron of Everything' Official Fix! You do X damage at the level it's supposed to be cast at and X + n*Y where Y is the extra damage per level and n is the level. @TadenRif @JeremyECrawfordhow will work Arcane Ward + Armor of Agathys: AoA triggers when any attack hits or only when AW is depleted ? If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage.

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